U.R.A. Back to School 2016

Nov 5 - 6, 2016
Bucuresti, Romania

Universitatea Romano-Americana

Bd. Expozitiei, Nr.1B, Sector 1, cod 012101 Bucuresti – Romania

Universitatea Romano-Americana

U.R.A. Back to School 2016 website
Mihai Căpăţinescu and Miruna Mihai
WCA Delegates
Mihai Căpăţinescu and Radu Făciu
mcapatinescu@worldcubeassociation.org, mirunaromanescu@yahoo.com, rfaciu@worldcubeassociation.org

Taxa 20 lei/concurent!
Inscrierile se inchid pe 30 Octombrie!

Main event
Registration period

Online registration opened and closed .

Registration requirements
This competition is over, click here to display the registration requirements it used.
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If this is not your first competition, associate your WCA ID to your WCA account here.
Register for this competition here.
Click here to display the highlights of the competition.

Martin Fronescu won with an average of 10.82 seconds in the 3x3x3 Cube event. Hunor Mogyorósi finished second (10.92) and Mihnea Andrei Panţu finished third (12.68).

Event Name Best Average Citizen of Solves
3x3x3 Cube Martin Fronescu 7.83 10.82 Romania 8.8412.2811.337.8314.43
2x2x2 Cube Martin Fronescu 2.27 2.93 Romania 2.273.723.432.682.67
4x4x4 Cube Mihnea Andrei Panţu 42.25 43.83 Romania 43.3847.3445.3042.2542.81
5x5x5 Cube Hunor Mogyorósi 1:14.07 1:23.92 Hungary 1:14.071:21.111:27.941:25.801:24.84
6x6x6 Cube Martin Fronescu 3:05.79 3:11.88 Romania 3:14.243:15.603:05.79
7x7x7 Cube Martin Fronescu 4:29.77 4:50.82 Romania 5:06.264:29.774:56.43
3x3x3 Blindfolded Martin Fronescu 2:15.35 2:56.46 Romania 2:15.352:42.113:51.92
3x3x3 Fewest Moves Bogdan Grigoruţă 31 NR 34.00 NR Romania 383331
3x3x3 One-Handed Martin Fronescu 14.76 18.18 Romania 14.7620.8816.5019.2018.83
Megaminx Martin Fronescu 57.08 NR 1:03.20 NR Romania 1:06.9757.0858.801:15.791:03.83
Pyraminx Martin Fronescu 3.23 5.50 Romania 5.693.236.037.404.77
Skewb Martin Fronescu 5.48 6.48 Romania 5.8911.455.485.997.56
Square-1 Martin Fronescu 12.92 NR 16.20 NR Romania 14.3922.6313.2520.9612.92

Time limit

If you reach the time limit during your solve, the judge will stop you and your result will be DNF (see Regulation A1a4).


The format describes how to determine the ranking of competitors based on their results. The list of allowed formats per event is described in Regulation 9b. See Regulation 9f for a description of each format.