The following events will be offered at this competition:
Note that the schedule is tentative and we will try to start the next event as early as possible to finish the competition on time.
Also, please note that first-time competitors should be present for the new competitor tutorial.
|9:00||9:45||3x3 Blindfolded||Best of 3||10 min combined limit|
|9:45||10:00||New Competitor Tutorial|
|10:00||11:15||Pyraminx Final||Combined¹ Average of 5||25s cut-off, 40s time limit|
|11:15||1:00||3x3 Round 1||Average of 5|
|1:45||2:45||2x2 Round 1||Average of 5||25s cut-off, 40s time limit|
|2:45||3:30||3x3 Round 2||Average of 5||Top 40|
|3:30||4:30||Square-1 Final||Combined¹ Average of 5||30s cut-off, 40s time limit|
|4:30||5:00||3x3 Round 3||Average of 5||Top 20|
|5:00||5:20||2x2 Final||Average of 5||Top 8|
|5:20||5:50||3x3 Final||Average of 5||Top 8|
¹ In a ‘Combined’ round, you must get a result below the cut-off within your first two attempts to be able to complete an average of five.
Online registration is $15. You must send your payment to complete registration and be added to the list. If the competitor limit is not reached during online registration, limited walk-in spots will be available at a cost of $25. So, please register early.
Lunch will run from 1:00 - 1:45. There is a strip mall on 204th (about 2.5 miles away) with options such as Subway, Arby's, and pizza.
Village Pointe has nice options for sit-down dining, such as Cheeseburger in Paradise, and Johnny's Italian Steakhouse.
The staff at the church have asked that all food and drink be consumed outside of the main area, due to church services in the morning. (Tables and chairs will be set up directly outside of the room.)
Since we will be the only ones to use the building the whole day, you may park wherever you want around the venue.
There will be a Residence Inn within walking distance of the venue on 18202 Cuming St, Elkhorn, NE.
Eppley Airfield, Omaha's airport, is located about 30 minutes away from the hotel and venue, about 22 miles away.
It is encouraged that you compete if you know how to solve a Rubik's Cube, regardless of your speed. Remember, nobody is too slow to compete, so you should give it a shot!
It is reccomended that you familiarize yourself with the World Cube Association Regulations, so you know exactly how competitions will function. Here are some good regulations to always know:
You will complete five solves. The average will consist of your three middle times, throwing out the worst time and the best time. If you recieve a DNF penalty, that is automatically your worst time. If you recieve two or more DNFs, that is a DNF average.
"Cutoff" and "Time Limit"
Cutoff: If you do not complete one of your first two solves within the cutoff, you may not finish your average. If you do not make the cutoff the first time, you still have another solve to try to beat the cutoff.
Time Limit: If you go past the time limit, the judge must stop the attempt immediately. Your solve is a DNF.
* If your puzzle is off by one turn by 45 degrees or more, it will result in adding two seconds onto your time. Judges, if you have to judge a +2, you write it as follows
EX: The competitor gets a 12.56 second solve, but his cube is off by a 45 degree or more turn. You write on his scorecard: 12.56+2=14.56. If the turn is off by a 180 degree turn, it is still a +2 because it is only considered one outer face turn. Being off by a middle slice is a DNF, because it takes two outer face turns.
* If your puzzle is unsolved past the point of a +2, or off by a middle layer, the solve is a DNF. That stands for "Did Not Finish." Judges should mark a +2 as follows
EX: The competitor gets a 12.56 second solve, but his cube is off by two outer face turns. You write on his scorecard: DNF(12.56), or simply, DNF.
Again, these are not all of the WCA Regulations, and it is encouraged that you read all of them and abide by these rules so that you do not have any penalties.
Please remember that there will be a new competitor tutorial display before any of the major events begin. If you aren't comfortable with using the StackMat timer before you go up to solve, ask your judge to let you try it out a couple of times!
GREAT YOUTUBE TUTORIAL:
If you would like to be a part of helping this competition run smoothly, please fill out a quick form by clicking the link.
Sadly, we cannot take everybody, so if you don't meet our requirements, keep attending competitions to get a feel for how they are run! The more experience, the better.
If you do get accepted to staff, meet me up on the stage, and we can get you the staff t-shirt!
THERE ARE FIVE SPOTS LEFT!