Estcubes Open 2026
- Date
- Jan 17 - 18, 2026
- City
- Tallinn, Estonia
- Venue
Tallinn University of Applied Sciences
- Address
- Pärnu maantee 62, 10135 Tallinn, Estonia
- Details
On the third floor in main hall.
- Contact
- Organizers
- Alfred Saidlo, Anett Kruus, and Hedi Liis Timmusk
- WCA Delegates
- Andrei Solntsev and Oliver Pällo
- Download all the competition's details as PDF .
- Information

Tere tulemast võistlusele Estcubes Open 2026! See saab olema eriline võistlus, kus ametlikud WCA alad on kombineeritud erinevate põnevate mitteametlike aladega.
Osalema on oodatud kõik, olenemata sellest, kas suudad kuubiku lahendada 5 sekundiga või 5 minutiga.
Palume tutvuda kõigi selle lehe vahelehtedega, sest need sisaldavad olulist teavet võistluse kohta.Welcome to Estcubes Open 2026! This will be a very special competition, where the WCA events are mixed with a variety of special unoffical events.
Everyone is welcome to participate, whether you can solve a cube in 5 seconds or 5 minutes.
We ask you to read through all the tabs on this page as they contain very valuable information.
- Events
- Main event
- Competitor limit
- 50
- Number of times bookmarked
- 11
- Registration period
-
Online registration opened and will close .
- Registration requirements
-
Create a WCA account here if you don't have one.
If this is not your first competition, associate your WCA ID to your WCA account here.
Register for this competition here.
There is a competitor limit of 50 competitors.
The base registration fee for this competition is €12 (Euro).
The registration fee has to be paid through Stripe here once registered.
If your registration is cancelled before you will be refunded 100% of your registration fee.
Registrants on the waiting list may be accepted onto the competitor list until .
If you are a registered competitor you may change your registered events until on the Register tab.
No on the spot registrations will be accepted.
Any spectator can attend for free.
Võistlusel on ka mitteametlikud alad, mille tulemus salvestatakse Cubing Contests kaudu
Live Results
Event Details
Rules
Registreerimine: https://forms.gle/FZYRDrwnijjn5sBw7
Alad on järmised:
1. Mirror blocks
Reeglid:
* Kõik pusle küljed peavad olema omavahel selgelt eristatavad, st igal küljel peab olema erinev paksus.
* Kõiki pusle tükke tohib üksteisest eristada ainult nende paksuse järgi igal teljel. Tükke ei tohi eristada muul viisil, näiteks visuaalselt, katsudes ega mingite muude tunnuste alusel. Erandina võib puslel olla üks logo ühel keskmisel tükil.
* Keskosade orientatsioon ei oma lahendatud oleku määramisel tähtsust.
* Segamise orientatsioon: puslet segatakse nii, et kõige paksem kiht on ülemine külg ning sellele järgnev pakseim külgnev kiht on esikülg.
2. Kilominx
Reeglid:
* Kasutada tuleb standardset kilominxi (2×2 megaminx).
* Pusle küljed peavad olema selgelt eristatavad värvi või mustri alusel.
* Tükke ei tohi eristada muude tunnuste (nt tekstuur, märgistused) alusel; erandina on lubatud üks logo ühel tükil.
* Lahendatud olekuks loetakse seisund, kus iga külg on ühte värvi.
3. 3x3 team factory
Reeglid:
* Kaheliikmeline võistkond lahendab ühe tavalise 3x3 kuubiku, tehes lahenduse samm-sammult kordamööda.
* Iga kord teeb pöördeid ainult üks võistleja ning järgmise sammu võib alustada alles pärast eelmise täielikku lõpetamist.
* Lahendamisel kasutatakse CFOP-meetodit, mille sammud on rist, 1., 2., 3. ja 4. F2L-paar, OLL ja PLL.
4. 3x3 team blind
Reeglid:
* Tegemist on kaheliikmelise võistkonna alaga, kus üks võistleja lahendab 3x3 kuubiku pimesi ning teine juhendab teda suuliselt.
* Vaatlemisaega ei ole ning kuubikult eemaldatakse kate alles pärast taimeri käivitamist.
* Lahendaja nägemine peab olema täielikult blokeeritud, samal ajal peab juhendaja kuubikut selgelt nägema; nägemise blokeerimise viis kooskõlastatakse vajadusel kohtunikuga.
* Juhendaja ei tohi kuubikut ega lahendaja käsi puudutada.
* Võistlejad võivad katsete vahel rolle vahetada.
UNOFFICAL EVENTS
This competition will also hold unofficial events. The results will be recorded through Cubing Contests, and will then be added to the rankings.
Live Results
Event Details
Rules
Registration: https://forms.gle/FZYRDrwnijjn5sBw7
The events are as follows:
Mirror Blocks
Rules:
* All sides of the puzzle must be clearly distinguishable from each other, meaning each side must have a different thickness.
* All pieces of the puzzle may only be distinguishable from one another by their thickness on each axis. The pieces must not be distinguishable in any other way, such as visually, by touch, or by any other features. As an exception, the puzzle may have one logo on one center piece.
* The orientation of the center pieces does not matter when determining the solved state.
* Scrambling orientation: the puzzle is scrambled with the thickest layer as the top face and the next thickest adjacent layer as the front face.
Kilominx
Rules:
* A standard kilominx (2×2 megaminx) must be used.
* The faces of the puzzle must be clearly distinguishable by color or pattern.
* Pieces must not be distinguishable by any other features (e.g. texture or markings); as an exception, one logo on one piece is allowed.
* The puzzle is considered solved when each face is a single uniform color.
3x3 Team Factory
Rules:
* A team of two solves a standard 3x3 cube, completing the solution step by step while taking turns.
* Only one competitor may make moves at a time, and the next step may begin only after the previous step has been fully completed.
* The CFOP method must be used, with the following steps: cross, 1st, 2nd, 3rd, and 4th F2L pair, OLL, and PLL.
3x3 Team Blind
Rules:
* This is a team event with two competitors, where one competitor solves a 3x3 cube blindfolded and the other gives verbal instructions.
* There is no inspection time, and the cover is removed from the cube only after the timer has started.
* The solver’s vision must be completely blocked, while the caller must be able to clearly see the cube; the method of blocking vision may be coordinated with the judge if necessary.
* The caller must not touch the cube or the solver’s hands.
* Competitors may switch roles between attempts.
Kogu võistluse jooksul toimub ka 3x3 head-to-head turniir. Vajalik on eelnev registreerimine: https://forms.gle/pBgUQ4ApgLnCLxAi9 ja maksimaalselt saab osaleda 32 võistlejat. Eeldus turniiril osalemiseks on, et võistleja suudab 3x3 kuubiku lahendada vähem kui minutiga. Turniir toimub välja langemise süsteemis, kus igas voorus lahendavad kaks võistlejat kuubiku samal ajal (kuubikud on ka sama moodi sassi aetud). Enne starti asetavad võistlejad käed taimerile ja kohtuniku märguande peale võtavad käed taimerilt, tõstavad kuubiku coveri ja alustavad lahendamist. Kes lõpetab kiiremini, saab ühe punkti ning esimene, kes kogub kolm punkti, võidab kohtumise ja liigub järgmisesse vooru. Esimesele kolmele kohale on auhinnad.
Throughout the competition, a 3×3 Head-to-Head tournament will also take place. Prior registration is required: https://forms.gle/pBgUQ4ApgLnCLxAi, and a maximum of 32 competitors can participate. To enter the tournament, competitors must be able to solve a 3×3 cube in under one minute. The tournament is held in a knockout format, with two competitors solving a cube at the same time (using the same scramble). Before the start, competitors place their hands on the timer, and on the judge’s signal, they remove their hands from the timer, lift the cube cover, and begin solving. The competitor who finishes first scores one point, and the first to reach three points wins the match and advances to the next round. Prizes will be awarded to the best three competitors.

Võistluse sponsor on Estcubes.eu, Eesti kiirkuubikupood, mis pakub laia valikut kiirkuubikuid ja tarvikuid nii algajatele kui edasijõudnutele. Võistluse ajal müüb Estcubes kohapeal kuubikuid ning loosib kõigi osalejate vahel välja kinkekaarte, toetades sellega osalejate motiveerimist ja võistluse põnevust. Kui vajad võistluseks uusi kuubikuid, külasta kindlasti ka nende e-poodi https://www.estcubes.eu/
The competition sponsor is Estcubes.eu, an Estonian speedcubing store offering a wide selection of speedcubes and accessories for both beginners and advanced cubers. During the competition, Estcubes will sell cubes in the venue and raffle gift cards among all competitors, helping to increase participant motivation and overall excitement. If you need new cubes for the competition, be sure to visit their online store at https://www.estcubes.eu/

ÜldInfo
Võistlusel osalemiseks peate:
1. Registreerima end WCA lehel. Kohapeal registreerumine pole lubatud.
2. Tasuma osavõtutasu Stripe'i maksega, muidu ei kinnitata teie registreeringut.
Osavõtutasu ja mitteosalemine
- Osavõtutasu on 12 eurot.
- Kui ilmneb, et te ei saa mingil põhjusel osaleda, siis palun teavitage sellest kohe korraldajaid!
- Palun teavitage korraldajaid ka siis, kui ilmneb kasvõi võistluspäeva hommikul, et te ei saa osaleda.
General information
To participate you must:
1. Register on the WCA website. On the spot registrations are not permitted.
2. Pay your registration fee via Stripe.
Registration fee and being unable to participate
- The registration fee is 12 euros.
- If you are unable to participate, then please notify the organizers as soon as possible!
- Notify the organizers even if you find out that you are unable to compete on the competition day.
Regulatsioonid / Regulations
- Iga võistleja peab enne võistlust end WCA regulatsioonidega kurssi viima ning neist aru saama.
- Regulatsioonid on kättesaadavad WCA veebilehel.
- Vaadake seda videot, et saada põhiline ülevaade regulatsioonidest.
- Vaadake ka seda WCA võistlemisjuhendit.
- Igal uuel võistlejal peab olema kaasas isikut tõendav dokument.
- Each competitor must be familiar with and understand the WCA Regulations before the competition.
- Regulations are available on the WCA website.
- You can have a look at this video to get a basic overview of the regulations.
- It is also recommended that you read through this WCA tutorial.
- Each first time competitor must have a valid form of ID with them for identification.
Rimi supermarket (Tatari) (6-minute walk, small convenience store/väike toidupood)
Rimi supermarket (Finest) (9-minute walk, small convenience store/väike toidupood)
Peetri pizza (6-minute walk, also open Saturday night/avatud ka laupäeva õhtul)
Reval Café (8-minute walk, cosy caféteria/õdus kohvik)
General information
The competition will be held at Tallinn University of Applied Sciences. The address is Pärnu maantee 62, 10135 Tallinn, Estonia. Have a look at it on a map:
https://goo.gl/maps/dcpiCmz3VjfJw6qr9
Transportation
Bus
Arriving and leaving by bus:
TPilet (Estonian bus lines)
Lux Express (International bus line, Riga-Tallinn line also exists)
All buses arrive at Tallinn bus station. From there you can go to tram number 4 (stop Bussijaam, direction Tondi) and ride to Vineeri or Kosmos tram stop. Have a look at Tallinn bus station on a map:
https://goo.gl/maps/JfZSVaRx6v2NCyym9
Plane
It is very convenient to get from Tallinn airport to the competition venue. It takes about half an hour using public transportation. You can get on tram number 4 from the airport terminal building (stop Lennujaam, direction Tondi) and ride to Vineeri or Kosmos tram stop.
https://goo.gl/maps/UWCo7fmXaLhUjh316
Train
You can arrive by train, Elron.
Train station is Balti jaam; but it might also be possible to get off Kitseküla station. The most convenient way to reach the competition venue is by foot (around a 25-minute walk).
The train station is here (Balti jaam):
https://goo.gl/maps/X6LvTb84bn18rqrD9
Car
Information about parking is available here. Look at "Kesklinn" section. There is a designated parking lot in Suur-Ameerika street. Look it up here.
Grupid / Groups
Grupid selguvad paar päeva enne võistlust
Groups will be revealed a couple of days before the competition
Reaalajas tulemused / Live Results
Link reaalajas tulemustele ilmub siia paar päeva enne võistlust!
The link to live results will appear here a few days before the competition!
Time limit
If you reach the time limit during your solve, the judge will stop you and your result will be DNF (see Regulation A1a4).
Cutoff
The result to beat to proceed to the second phase of a cutoff round (see Regulation 9g).
Format
The format describes how to determine the ranking of competitors based on their results. The list of allowed formats per event is described in Regulation 9b. See Regulation 9f for a description of each format.